A Dragon That Breathes Videogames!

Hi everyone! We are Rad Dragon, and we’re now officially a game developer.

Rad Dragon is two game designers. We met as graduate students in USC’s Interactive Media Division, where we researched game design and narrative. Since then, we’ve formed an independent game development studio based in Los Angeles.

We’re already putting our games to the grindstone to craft something for you, so stay tuned.

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About Teddy

Teddy has been designing games professionally for six years, with teams at Microsoft Studios, Disney Online Studios, and Gameloft, specializing in narrative and systems design. He has designed for established brands like Disney’s Pirates of the Caribbean and Cars and on new tech like Microsoft’s Kinect when it first launched. His game Din was featured in IndieGames’ book “250 Indie Games You Must Play“. He studied game design and film production at the USC School of Cinematic Arts, where he earned an MFA in Interactive Media as a Microsoft Scholar, and holds a BA in Music & Computer Science from Columbia University. On a more relevant note, he is a former personal trainer, classically trained vocalist, and 5th grade science fair champion. Teddy grew up in the misty swamplands of Washington, DC, home of presidents. There, he conducted years of research on Japanese role-playing games, which consisted mostly of playing them and having snacks.